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Why do my materials look so
light or so dark in the rendering? |
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In some cases, materials in the
rendering may look much lighter or much darker than you expect, even
though they look fine in the material library. One common reaction to
this is to turn up the brightness of all the lights in the model.
This strategy is not effective due to AccuRender 3's automatic
exposure adjustment. Identifying the real cause of the problem is the
first step in solving it.
One of the most common causes of
materials looking too light or too dark is that AccuRender has over
or underexposed the image. When overexposed, the image will look very
white and burned out. This happens most often on images in which all
the objects in the model are very reflective. If this is the case set
the exposure brightness to a lower value (Raytrace tab, Adjust
Exposure. As a starting point, set Brightness to -0.5). If all the
materials are very dark and gray, try setting the Brightness to
0.375. If these settings improve the image, experiment with the
Brightness setting until you get what you want.
If you looking outside from an
interior, the exterior objects look very light. This is because the
light outside is many times brighter than the light inside. This is
very similar to the problems that you have with a camera when taking
a similar shot. There is a discussion on page 99 of the AccuRender 3
manual on techniques to deal with this problem. |